Edison

EdSketch Pen Holder

Item #: ED-EdSketchHolder
There are no reviews yet Write a review
Price: $22.43 inc GST
Retail: $25.47
    You Save: $3.04 (11.9%)
    The product is in stock Availability: In Stock (Back Order Not Possible)
    Usually ships In 2-4 days

    Quantity:

    About This Item

    • Includes 10 robust EdSketch Marker Holders for secure use with Edison robots.
    • Facilitates a playful learning environment by merging art and programming concepts.
    • Engages students with fundamental STEM and Math knowledge through creative projects.
    • Each holder is engineered for stability, enabling accurate artistic output.
    • Versatile for various educational tasks that inspire innovative thinking.
    • Great for fostering teamwork in both classroom and at-home settings.

    EdSketch Pen Holder

    Turn your Edison robot to a a drawing robot with Edsketch.

    EdSketch enriches students’ STEAM education experience, incorporating art into programming projects.

    The Pen Holder easily attaches to the Edison robot and holds the Pen Marker in place, thus allowing students to unlock their artistic potential.

    10 individual EdSketch Pen Holder in each pack.

    Note: This pack does not include an Edison robot or the EdSketch Pens. (See Complete EdSketch Pack)

    Edison the maze racer

    Let’s get the Edison robot to race along a Euler Path shape! This Hour of Code activity is great for beginners for both Edison and EdSketch.

    This 1-hour lesson is designed to allow students to work independently as they discover:

    • What is a Euler path?
    • What is an input?
    • What is an output?
    • Pattern recognition.

    See the full ‘Edison the maze racer’ activity

    Edison the blueprint designer

    Can you program Edison to drive in different shapes so that the robot can draw different blueprints? This Hour of Code activity is great for more advanced users of Edison and EdSketch.

    This 1-hour lesson is designed to allow students to work independently as they discover:

    • Variables and iteration
    • Code tracing
    • Computations in programs

    See the full ‘Edison the blueprint designer’ activity